My submission for Godot Wild Jam #65: Overload

In this game, you have a bit more cargo than you can manage. Also, a big monster. Toot your horn at it to give it a taste of it's own medicine.

Some clarification; the purple/pink bar is the monsters health, it is unrelated to the number of souls.  You win if you kill the monster, you lose if all the souls are gone or if you fall into the depths.  

CONTROLS:

[ Left - Right / A - D ] = Tilt Boat

[ Up / W ] = Soar

Hold [ Down / S ] = Charge Horn 

[ SPACE ] = Reset


Thank you so much for checking out my first game! There's a lot I didn't get around to, but I'm really excited how far I managed to get this week. I'll be working on it some more for sure. Thanks to Bas for the monster sound effect. Thanks to sp33dy's tutorial on chains. Thanks to Laura for being awesome while I had my face glued to a screen for a week.

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